First Public Amnesia Fortnight

An annual ritual at Double Fine is upon us and this year Tim Schafer wants to share it with you. Amnesia Fortnight was created back in 2007/2008 as a way to boost employee morale after the company was dropped by Activision and signed with EA during Brutal Legends‘ development. For two weeks the Double Fine staff is split into four teams. Each team then “forgets their current project” (hence the name ‘Amnesia Fortnight’) and becomes focused on a prototype for future games. Schafer saw it as away to expand the company’s revenue by ultimate making the four prototypes into complete downloadable arcade or PC games. A task that has proven to be successful.

The past Amnesia Fortnights have lead to the creation of some of Double Fine’s current quirky little games including Costume Quest, Iron Brigade, and helped form the basis for Sesame Street: Once Upon a Monster. While in the past Schafer has normally name picked the winners, he wants to do something different this year by including you in the process.

Possibly giving you a chance to be apart of gaming history.

Double Fine has partnered up with the Humble Indie Bundle to create the first public Amnesia Fortnight. For a simple donation of $1, donors can be active participants of the whole experience.  The first week (which is currently going on) grants you access to the voting process. A total of twenty-three game ideas have been presented to the public; each one thought up and presented by a Double Fine employee. Small descriptions as well as a video pitch are available for the public to see regardless if you are a donor or not.

After the week is up, the top four games with the most votes will move on to phase two. The Double Fine staff will split up into four teams like they do every year and will begin the prototype process. 2-Player Productions will be filming the whole 2 to 3 week process which will also include a live stream in order to keep the gaming community involved with the games’ production.

Author: Stephanie K

Stephanie K. travels through cyberspace in her e-TARDIS, saving humanity from the clenches of evil like bad video game purchases and poor grammar. When not saving the digital universe she is writing for RFMag, being the Lead Editor of a 3-year running independent gaming site, and wants to be a paperback writer. You can follow her on her whimsical adventures on her Twitter feed: zomg_its_steph. Personal Editor: AJ White

Share This Post On

Submit a Comment

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>