God’s Trigger is a fast paced, top-down, 3D action slasher where you, as a former army veteran and now a priest, begin your crusade against the evil of our times – gangs, drugs, human trafficking. You’re filled with God’s will to purify the world from its depravity. You are the hand of God and there will be no mercy for sinners!
Meet Zoran – a Balkan War veteran, a hero and a deserter. The hell of war, the level of tyranny and brutality aimed at innocents, made Zoran and his brother run from the battlefield. They’ve settled in the suburbs of New York, where Zoran seeks peace and forgiveness as a priest. In result his and his brother ways soon split and from that point Zoran relative’s faith remains unknown.
Zoran is a former Special Forces soldier, but surprisingly even for himself, he’s doing good as a priest. He has his own small community and sacrificing his life to help weaker and poorer, helps him forget about the past. He manages to keep his parish in peace, until the evil of this world rises once again and triggers Zoran’s painful memories from War. To protect his closest friends threatened by mafia, Zoran once again must use his fighting skills to bring justice. But this time it’s different. This time, he fights on the right side and feels he’s not alone. Filled with Divine Power Zoran becomes God’s Trigger and even the devil himself can’t stop him.
The main and most unique gameplay mechanics in God’s Trigger is called Divine Focus and gives the player the ability to avoid bullets and tactically plan his attacks. The time is running normally for as long as the player keeps moving. As soon as Zoran stops though, the time slows down too. This allows the player to actually see bullets coming his way and in result avoid them. Even though the player can activate and deactivate Divine Focus whenever he wants, the ability has its limits. To refill its resource, the player needs to kill at least one enemy, without Divine Focus being activated.
Another feature important for how the gameplay evolves is a One Mistake rule which is really simple in its assumptions. Each hit is fatal for the main protagonist and means the game is over for the player.
The main reason behind introducing those two mechanics to the game, was to give players the opportunity to experience the joy of a pure, hardcore gameplay, with no place for mistakes. But in the same time, to give them a lot of freedom in clearing up the level and deciding how their play through will look like.
Source: Press Release
Why We Love It?
The fast paced action keeps everyone on their toes. This is a great couch co-op game that is easy to learn yet is hard to master. The bloody chaos forces players to work together instead of mindlessly busting their way through levels, thinking up new tactics to try to get through levels.