PAX West 2017 Editor's Choice: OK K.O.! Let’s Play Heroes

Anyone who’s followed CAPY over the years knows our love of cartoons. From Critter Crunch, to Clash of Heroes HD, through the animated commercials for Super Time Force, we’ve always been driven to create super-slick animation in our work. When the opportunity arose to collaborate with Cartoon Network, we jumped on it. We also hugged it really really hard!

[CAPY] is developing a new game with Cartoon Network based on their upcoming series OK K.O.! Let’s Play Heroes, an amazing new show created by Ian Jones-Quartey.

OK K.O.! Let’s Be Heroes is set in Lakewood Plaza, a mall for heroes, where K.O. and his kooky crew of friends are always working to outdo each other as they try to level up and thwart their evil foe Lord Boxman’s plot to destroy the plaza.

For CAPY, helping to build K.O’s world is one of the coolest things we’ve been a part of. With OK K.O.! Let’s Play Heroes, Ian & Toby are cramming the soul of videogames into a cartoon. CAPY is setting out to do the reverse – mash the language of cartoons into a videogame. We think it’s pretty cool, and we hope fans of both games and cartoons dig it when it releases.

Source: CAPY Games Website

Why We Love It?

This is another game that we instantly loved once we picked up the controller. OK K.O.! Let’s Be Heroes has a card collecting mechanic as well. As you play through the game with K.O., every encounter could award you with a POW Card, hero cards that allow you to warp a hero to your aid during battle. OK K.O.! Let’s Play Heroes is an interesting blend of multiple game mechanics that is filled with great dialogue that they assured me ties very nicely with the TV show of the same name.

Dani "GamerGal", Pop Culture Editor

GamerGal, more commonly known as Dani, is a Pop Culture Editor for Royal Flush Magazine. She is a lover of all things gaming. Her favorite game franchises include Resident Evil, Silent Hill, Kingdom Hearts, Halo, Dance Dance Revolution, and Rock Band. When not gaming, she's navigating the dangerous waters of Web Development while having a long lasting love/hate relationship with IE7.