Tagged: Controller

SteelSeries Stratus Controller Review

When I first learned about controllers being made for iOS7 devices I was a little confused. Isn’t the whole point of an iPhone, or an iPad, to have everything “all-in-one”? Is there really a need for a controller when you can just use the touch screen? Well… What is it all about? The SteelSeries Stratus is a standalone Bluetooth controller that only works with iOS 7 on the following devices: iPhone 5s, iPhone 5c, iPhone 5,...

A New Hold on Mobile Gaming: Phonejoy Controller Review

Since we first saw Gametel back at CES in 2012, many many companies have played their hands in the saturated market of mobile gaming solutions. NVIDIA launched the NVIDIA Shield – an all-in-one Android gaming device that doubles as a remote PC game streaming solution. Yet more affordable solutions like the MOGA made a big splash in the controllers-that-clamp-your-phone department. Big name gaming peripherals makers also followed suit as they threw their contenders into the...

CES 2014 - Steelseries

CES 2014: A SERIES of New Gaming Peripherals by Steelseries

Steelseries is always in the front lines of the PC gaming peripheral battlefront. We liked what we saw in their Rival gaming mouse as reviewed by Infinite_Ammo here. But what were their latest announcements at CES 2014? In Las Vegas, Steelseries introduced us to the SteelSeries Stratus Wireless Gaming Controller and the SteelSeries Sensei Wireless Gaming Mouse. The Stratus is designed for iDevices running iOS 7 and your HD TV via AppleTV® using AirPlay® Mirroring...

NVIDIA Shield and ScreenBeam at Pax Prime

At Pax Prime 2013, NVIDA showcased their frontline Android-based portable gaming system, the SHIELD. The device was announced around the beginning of this year, and was showcased at both CES and Pax East. Aside from being a robust stand-alone device, we have also seen the headline feature of streaming PC games to the handheld. As an added bonus we got to see this feature work “in reverse” in a hands on demo with ActionTec’s ScreenBeam:...

Nyko Pro Commander and Uboost Review

    The Wii U™ has been out for a little over six months. Since its initial release, Nintendo’s new system has sold nearly 3.5 million units worldwide. The Wii U’s gamepad touch screen has offered an unique way to experience new installments of beloved first party titles like Super Mario Bros. and changed the way to play a few recent AAA titles like Assassin’s Creed III and Darksiders 2. The HDMI support along with a huge internal upgrade makes the...

Mobile Gaming Battle Royale at CES 2013

As CES 2013, we met up with several companies that were entering the mobile gaming market, particularly on the iOS and Android platforms. We were particularly interested in the Android presentations, given the inherent “freedom” of the platform, as they we able to bring out more “unique” products; mainly saying, new full-blown devices built around the OS. It was a refreshing walk-through of creative approaches to making touch-screen games more friendly to both the casual...

CES 2013: ZAGG-iFrogz leaps into gaming

On Tuesday Jan. 8 2013, Zagg, well known for their InvisibleSHIELD, announced at CES that they will enter the gaming arena with their new gaming line, Caliber. The line will sport a selection of gaming headsets and their headliner product that day, the Caliber Advantage. The Caliber Advantage is a gaming controller disguised as an iPhone case! Or is it an iPhone case disguised as a controller? Either way, ifrogz presented a controller-case that works...

Gametel Enhances Mobile Gaming

After seeing Fructel’s Gametel at CES 2012, I was eager to see the device in action personally. See my preview coverage of Gametel here. Repeating from my previous article, the device is compatible with Android devices running Android 2.1.1 Éclair or later, Apple iPads running iOS 3.2 or and iPhones supporting iOS 4.0 or later. Once the device is paired with a phone or tablet, it automatically connects once powered on. It is compact, supports...

$10,000 XtendPlay Design Challenge

$10,000 XtendPlay Design Challenge

As contests go, this one is definitely an interesting one. Introducing the $10,000 XtendPlay Design Challenge, a competition is entirely merit based. What does this mean exactly; well, it means that in order to participate in the design challenge you WILL have to purchase a XtendPlay controller adapter. “While we’ve been thrilled by the market reception and critical response to XtendPlay for PlayStation and Xbox 360, it’s time to build on that success and go...

This Week in Gaming – E3 Edition (Week Ending 6/3/12)

This week I think shall refrain from the regular gaming news recap and just go straight into the E3 links you need to know. If you’re not sure what E3 is, it stands for the Electronic Entertainment Expo and it used to be sole source for huge gaming announcements. Over the years that has changed a bit, with other conferences becoming the spotlight for gaming announcements but E3 remains and with it comes the annual...

Gametel makes your phone a true “hand-held”

Fructel showcased their bluetooth controller geared specifically for smartphones and tablets. The device is compatible with Android devices running Android 2.1.1 Éclair or later, Apple iPads running iOS 3.2 or later and iPhones supporting iOS 4.0 or later. Once the device is paired with a phone or tablet, it automatically connects once powered on. It has the traditional Super Nintendo 6-button gamepad layout (D-pad with 6 front facing buttons, 2 of them being your start...