Tagged: ios

Gamevice iOS Mobile Controller Review

The Gamevice is a mobile controller created for the mobile iDevices of today. There are variants available for the iPhone, iPad mini, iPad 9.7-inch, and iPad Pro 12.9-inch. Here, we’ll go over the iPhone version, compatible with the iPhone 7 / 7 Plus, iPhone 6s / 6s Plus, and iPhone 6 / 6 Plus with perfect time to try the Gamevice being on a trip back home last weekend to visit my family. Claiming a seat...

Super Senso Pax West 2016 Interview

Pax West 2016: “Super Senso” Interview

  Super Senso is a turn-based action strategy game that pits player versus player in fast-paced matches. Played on vivid 3D battlefields to compete for rare rewards, exclusive content and global supremacy. Being developed by Turbo, Super Senso is built specifically for mobile and tablets from the ground up. This is clearly a game for fans of similar titles like Advance Wars, Final Fantasy Tactics, or XCOM. Players battle on amazing high-fidelity battle fields. It...

Say Hi to Hello Hero

At Pax Prime, we were introduced to a new mobile game targeted towards classic, turn-based online RPG enthusiasts. Originally released in South Korea, Hello Hero hit the mobile market hard in its initial launch with over 1 million downloads reaching First Place in the Apple App Store and Third in the Google Play Store. Who could blame South Korean developer Fincon for attempting to take a stab at the mobile and Facebook market in the...

Mobile Gaming Battle Royale at CES 2013

As CES 2013, we met up with several companies that were entering the mobile gaming market, particularly on the iOS and Android platforms. We were particularly interested in the Android presentations, given the inherent “freedom” of the platform, as they we able to bring out more “unique” products; mainly saying, new full-blown devices built around the OS. It was a refreshing walk-through of creative approaches to making touch-screen games more friendly to both the casual...

Gametel Enhances Mobile Gaming

After seeing Fructel’s Gametel at CES 2012, I was eager to see the device in action personally. See my preview coverage of Gametel here. Repeating from my previous article, the device is compatible with Android devices running Android 2.1.1 Éclair or later, Apple iPads running iOS 3.2 or and iPhones supporting iOS 4.0 or later. Once the device is paired with a phone or tablet, it automatically connects once powered on. It is compact, supports...

NY Games Conference 2012 Highlights

Whenever you attend any conference this year the same buzz words seem to pop up: DLC, Freemium, Next-gen, and fatigue. All central themes that highlighted this year’s NY Games Conference which primarily focused on the business side of game development. It’s a side that most developers, including myself, often overlook. It’s one thing to create a game, it’s a whole other thing to try to make money from it. So what exactly were the key...

Mobile Games in the Wild – Infinity Blade FX & Fruit Ninja Arcade Editions!

Ever wonder how your favorite mobile games would translate as an arcade game? Forget trying to see them on your console; lately, I’m seeing more and more mobile games transformed into fun quick arcade games. And since I love to escape to my local Dave & Busters and unleash my inner child after a long day at work, it’s comforting to get rewarded with tickets. It really makes my day. And with that said, I was...