Culture

Don’t Be a Zero! Be a Hero! – Kung Fu Live! Preview

Kung Fu Live!

Kung Fu Live!Be the Hero! Not a Zero! (Kung Fu Live Preview)

For a while now, if anyone talked about motion gaming, everyone would instantly think about Nintendo’s Wii. The Wii has dominated the motion gaming arena but a small group of developers are trying to change that.

I recently had the chance to talk with Teemu Mäki-patola of the Virtual Air Guitar Company and they are extremely excited about finally bringing motion gaming to the Playstation!


<RF Mag’s Gamer Gal>

Thanks for taking the time to talk with us! Would you mind starting off with telling us a little about the game?

<Teemu>

Sure! With our special technology and the Playstation Eye Camera, we can capture the player and know what pose they are using and place them inside the game. But you know what, let me start up a game. It’s more fun to show you!

See, here you can see me standing in the game. And once you’re in, you can go around and kick ass!

[It’s around here that Teemu begins to demonstrate some moves in the game. I apologize for the lack of video at this point.]

See! [Use your imagination, folks!]

There are also some super powers that you can use in the game.

Unfortunately, only one person can be in front of the camera. If someone else comes into frame the game loses focus.

[Then the level ends.]

<RF Mag’s Gamer Gal>

So every level is timed? I only ask because a timer came up at the end of the level.

<Teemu>

No, it’s just timed for the demo.

<RF Mag’s Gamer Gal>

Oh. I also see a lot of Mortal Kombat influences in the game.

<Teemu>

Yea, in a way, it’s Mortal Kombat but with you in it.

<RF Mag’s Gamer Gal>

Sweet! Any Mortal Kombat inspired moves in the game?

<Teemu>

Unfortunately, no. There’s some copyright issues with doing that.

[Damns, now that would have been cool.]

<RF Mag’s Gamer Gal>

What else is unique about the game?

<Teemu>

There’s a story mode in the game.

As you are the hero of the game; you are the hero of the story mode as well. So, what the game does in story mode is take snapshots of you and then place you inside a comic story that is then read to the player. So, every level starts with taking a few photos of you to be used in the comic story.

<RF Mag’s Gamer Gal>

So, you really are the hero of the game!

<Teemu>

Exactly!

<RF Mag’s Gamer Gal>

And why did you choose the playstation instead of the Wii?

<Teemu>

Well, we wanted to finally bring motion gaming to other platforms.

<RF Mag’s Gamer Gal>

You’re actually thinking about the other gamers that might actually be interested in these types of games but didn’t want to get a Wii. Awesome!

<Teemu>

Yes. With Playstation and Xbox, you can have a much more powerful game. So, you can do a lot more cooler stuff.

<RF Mag’s Gamer Gal>

Now you said Xbox, is there any plan to bring the game to the Xbox, eventually?

<Teemu>

Well, start by telling the folks over at Xbox, that you would love to see this game on Xbox Live.

<RF Mag’s Gamer Gal>

Don’t worry, I’m going to try my best to do that! Are you listening Microsoft?

<Teemu>

We would love the opportunity to be on the Xbox. Obviously, there are a few obstacles we’ll need to overcome before we get there.

<RF Mag’s Gamer Gal>

Now, I’m more curious about how the game would play out on PC? Since I saw some press ads saying that the game would be playable on the PC through the use of a PC camera.

<Teemu>

It’s pretty much the same game. No difference. The only obstacles we are overcoming is the fact that there are so many different PC camera models out there and there is no universal implementation that would cover all the camera models so we’ll have to do them all by hand.

<RF Mag’s Gamer Gal>

Well, will the PC and console versions launch together?

<Teemu>

No. The Playstation version will launch first. Then PC afterwards.

<RF Mag’s Gamer Gal>

And what about a release date yet?

<Teemu>

By the end of 2010. Just in time for the holidays.

<RF Mag’s Gamer Gal>

Well, thank you for taking the time to talk with us! We look forward to the game’s release and will try our hardest to see you guys on Xbox!


Now, if just using your imagination is not enough. I was actually around as the folks over at HipHopGamer were recording. Check out their video below:

Also, don’t forget to check out http://virtualairguitar.com/ and http://www.kungfulivegame.com/ for more details! And, special thanks to Teemu for taking the time to show me the game and get everyone excited about motion gaming again!