When I was pitched the opportunity to check out a game that was Kung Fu Panda meets Game of Thrones, I was like “Do tell me more!” Armello is a swashbuckling adventure that combines RPG elements with the strategic play of card and board games, creating a personal, story-fueled experience.† During E3 2015, we got the chance to briefly chat with Blake Mizzi from League of Geeks about Armello‘s unique gameplay as well as learned about the developers behind the upcoming title.
League of Geeks is an Australian Studio based in Melbourne, Australia. Each of the developers involved with Armello have background from developing AAA titles for major studios. They eventually left to do something on their own. So, in essence they made Armello as a game of passion. They have thrown their savings into the development of the game. Armello is fully self-funded and even has some Kickstarter and IndieFund backing.
Additionally, Armello has managed to attract some of the most talented people from around the world. It is a showcase of pure talent and passion. All 120 Animated Cards seen throughout the game where worked on some ex-Disney guys. The music in Armello is being done by Michael Allen, internationally acclaimed artist Lisa Gerrard, and Jacek Tuschewski who has worked on Gladiator, Dead Can Dance, Man on Fire, Whale Rider. So the music is just sublime, states Blake. They pushed to have the quality bar as high as they could possibly go.