STM Bags has been around since 1998. I had no idea up until a few weeks ago. I’m ashamed. I’m a bit of a bag-hoarder and I have owned a number of backpacks and messenger bags (much to the chagrin of my wife) ranging from Timbuk2 to Wenger. However, I have never tried STM Bags. […]
Wing Commander creator Chris Roberts has made his return to game development with an unparalleled crowdfunding campaign finishing at over $6 Million USD raised for his ambitious new Star Citizen title. The combination of the Kickstarter project and their own in-house crowdfunding efforts have netted them a whopping $6,238,563 USD pledged from 89,667 backers making it the largest successful crowdfunding event to date.
An annual ritual at Double Fine is upon us and this year Tim Schafer wants to share it with you. Amnesia Fortnight was created back in 2007/2008 as a way to boost employee morale after the company was dropped by Activision and signed with EA during Brutal Legends‘ development. For two weeks the Double Fine […]
This years’ MOGA summit felt more intimate and personal than past conferences I’ve attended, which is a good thing. Panel Q&A sessions had more in common with a round table discussion than the rigid format it usually follows. As more than half the attendees were comprised of indie developers both local and abroad, the talks […]
Next week the latest installment in the Silent Hill movie franchise will hit theaters and, while I can’t tell you anything about the movie, I can share three exclusive interviews we had with the cast during New York Comic Con. Below we catch up with Adelaide Clemens (Heather Mason), Kit Harington (Vincent), and director Michael J. Bassett. […]
Over the coming days I’ll be digging deep into my archives and sharing some content that I might have overlooked direct from San Diego Comic Con 2012. Today let’s dig into some “Injustice: Gods Among Us” gameplay featuring Superman, Flash, Harley Quinn and Nightwing. They are two separate battles both showcasing the important role the environments have within […]
Earlier this morning, Nintendo held a press conference in New York to finally release long awaited launch information on their newest home console: the Wii U. The Wii U will be on par to the PlayStation 3 and XB0x360 spec wise, making it the first Nintendo console to support full high definition. In additional to […]
Whenever you attend any conference this year the same buzz words seem to pop up: DLC, Freemium, Next-gen, and fatigue. All central themes that highlighted this year’s NY Games Conference which primarily focused on the business side of game development. It’s a side that most developers, including myself, often overlook. It’s one thing to create […]