Sound, Performance and Final Thoughts
At the core, the drivers of the LS20 produce a clear balanced sound while powered off. However, the LS20 is an amplified headset, and it should simply be amplified at all times. This was proven by the stronger sound performance of the LS20 when it was powered on. When powered, the LS20 made a simple, clear listening experience a more powerful one, as sound amplification tends to do. Sound came across full and balanced, with a nice calm bass that didn’t overwhelm. After one tap of that EQ button, the Bass Boost kicked in, producing a very nice and fuller bass.
To be honest, the Bass Boost itself wasn’t too overwhelming, with some sound sources not allowing one to notice much of a difference when it was on. However, for the majority of sound sources with a prevalent bass, it was a welcomed addition. This led me to ensuring that Bass Boost was on at all times, whether it be gaming or music listening. Sound just felt more complete when it was on, sort of making me wish that THIS was the Normal Mode.
Amplification prevailed in all scenarios, as it tends to do. What was especially welcomed was its amplification of the Nintendo DS. The max volume of the Nintendo DS is never really all that loud to adults, even when headsets are used. This is most likely done on purpose to protect the developing ears of younger gamers. However, the powered LS20 promptly turned this around giving the Nintendo DS listening experience a much needed oomph. If you were looking for a way to hear your Nintendo DS much louder, you definitely have a means to that end now with the LS20.
Both LS20 mics were touted by the people I spoke to in either gaming or phone calls. The boom mic projected my voice strongly and clearly for others to hear, while doing a decent job at keeping the background sounds out. The imbedded mic was also clear in its transmission for both scenarios, but with a sort of echo-y undertone and some background sound leakage. Maybe better said, friends described the imbedded mic to be clear while sounding if I was speaking to them via speaker phone. Otherwise, both mics performed quite well, so use what you wish. My preference, when at home, was to use the boom mic.
At $99, the LS20 is quite the respectable product, being perfect for on-the-go gaming while still maintaining plenty of warrant for use in console or PC gaming. Sound presentation is done well, the build is sturdy and light, and the headset itself is quietly attractive. With its sound amplification and powered features alone, the LS20 even makes a strong case for purchase as a music only headset. Your favorite tracks are just that more fun to listen to when amplified.
If you’re looking for a headset that does the job, looks and feels great, and doesn’t make you look like an air-traffic controller, the LS20 is your answer. If you’re a Nintendo DS user that hates how naturally low the Nintendo DS volume is, the LS20 is more certainly your answer.
Do check out the LucidSound LS20 for yourself here…
† LucidSound LS20 Amplified Gaming Headset review unit provided by LucidSound PR.