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The Rewind: Pax Prime 2014 Behemoth Interview

Pax East kicks off today and we highly suggest you all to go over and check out Behemoth’s Game 4. We got the chance to play their upcoming title during Pax Prime and we loved what we saw. Game 4 continues Behemoth’s tradition of bringing us unique gameplay experiences with quirky Behemoth flair. We’ve seen them bring us side-scrolling adventures and battle arenas, Game 4 gives us a new take on the RPG genre.

Let’s revisit our Pax Prime 2014 interview with Aaron Jungjohann of Behemoth.

 

It would have to be something that was balanced and…interesting….(aside: Clearly, the thought never occurred to Behemoth just yet).

RFMag_Dani:
Because simply going off of everything you’ve told us so far, I can see this game expanding beyond whatever ends up being the initial release.

Aaron:
It’s interesting because in the past everything was so integrated but as far as moving around in the world map and having just new teams with new guys. Yea, I think this is definitely possible.

We do try to make the world always surprising like even right now there’s only a handful of these World Maps. They started out really small and Dan kept coming up to me and saying let’s try to make it bigger. I’ll go OK. Dan did that to me like three times so I’m like this is a ginormous world. It’s always changing because of the bear blood that’s changing th the way everything is situated and Dan is getting lost.

I mean Dan is living this game right now.

This is his baby and he is still getting lost in the world. The more the merrier when it comes to new places to go and new units to see, there’s going to be alot of surprises regardless. And hopefully, if I’m doing my job as a quest designer I would be surprising you every time you leave the city. You’ll be finding yourself in places you would never have expected. I want to make sure that my quests don’t feel like quests that you might run into in any game that wasn’t a Behemoth game.

It has to really feel like something that was all about our sensibility. Our sense of humor.

By Dani, Pop Culture Editor

Dani is a Pop Culture Editor for Royal Flush Magazine. She is a lover of all things gaming. Her favorite game franchises include Resident Evil, Silent Hill, Kingdom Hearts, Halo, Dance Dance Revolution, and Rock Band. When not gaming, she's navigating the dangerous waters of Web Development while having a long lasting love/hate relationship with Internet Explorer.